The player allows for a user to update the floating state of the player dynamically.
.on('float')
Fires when a floating player starts and stops floating
{
"floating": true,
"type": "float"
}
| Property | Description |
|---|---|
| floating boolean | Floating state of the player
Possible Values:
|
| type string | Category of player event
This is always float for this event.
|
