Add the iOS SDK (iOS v4)

Download the SDK and add the SDK to your iOS project.


To add a player to your app, you must import the JWP SDK for iOS and then configure your project. To complete these tasks, review the table below and choose the approach that suits your implementation needs.

ApproachNotes
CocoaPods• No manual SDK download is required.
• Core and optional modules will be added to your app.
• Your main project will be modified.
Local• JWP SDK for iOS must be downloaded and unzipped.
• Core and optional modules must be manually added to your app.

If you have any problems completing any of these tasks and have a valid JWP license, please log a support ticket for assistance.



CocoaPods

Install CocoaPods and create a Podfile

  1. At the Terminal prompt, enter gem install cocoapods to install CocoaPods.
  2. Enter cd <path-to-your-project>/<your-project>/ to navigate to your project directory.
  3. Enter pod init to create a file named Podfile. Podfile defines the dependencies for your project.

Edit the Podfile

  1. In a text editor, open Podfile.
  2. Set the iOS version to 10.0 or greater.
  3. If you are using Objective-C, you can comment out use_frameworks!.
  4. Add JWPlayerKit as a dependency. To add a specific version of the SDK, be sure to use the proper Podfile syntax.
  5. Save Podfile and close the text editor.
# Uncomment the next line to define a global platform for your project
platform :ios, '10.0'

target 'MyAwesomeProject' do
  # Comment the next line if you're not using Swift and don't want to use dynamic frameworks
  use_frameworks!

  # Pods for MyAwesomeProject
  pod 'JWPlayerKit', '>= 4.0.0'
end

Install the SDK

  1. At the Terminal prompt of your project directory, enter pod install to install the JWP iOS SDK.
  2. Open the .xcworkspace file for your project to launch Xcode.

You have retrieved your JWP license key and imported the JWP iOS SDK into your project. You can now configure your project.



Local

Download the SDK

  1. On the Players page under iOS SDK, click Downloads. The iOS Downloads screen displays.
  2. In the row of the SDK version to download, click to download the .zip version to your computer.
  3. On your computer, unzip the SDK .zip file.

Import the SDK into your project

  1. From within Xcode, select your project from the project navigator.
  2. Select the target in the left column of the project editor.
  3. Click General.
  4. In the Linked Frameworks and Libraries, click +.
  5. Click Add Other.
  6. Select JWPlayerKit.xcframework from the jwplayer-ios-sdk/Framework folder on your computer.
  7. Click Open.

You have retrieved your JWP license key and imported the JWP SDK for iOS into your project. You can now configure your project.



Did this page help you?